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And if you spam SA every hit, you're actually lowering your damage output by not taking advantage of Crippling/Devastating Strike.
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I even used Assassin + Backstab with the WotEP because "Run Through" has high base damage and is a great opener for high single target burst and high focus gain right at the start of the battle. That is pretty great dps compared to a single target weapon. Focus generation is awesome and the "min" raw damage of SA to the AoE targets is still impressive because it gets boosted by Sneak Attack and Deathblows. Cast Phantom Foes or Secret Horrors at the start of battle and then tickle groups of enemies with Arterial/SA/Arterial/SA and so on. Catching two more foes can mean a lot more dps. This not only extends the cone but also most spells' AoE.
#Soulknife handbook wizards full#
In a full party I'd even consider wearing Aloth's Armor + two rings of Overseeing. The base damage is also low but it only hits up to 3 additional targets - and those can be party members because it has friendly fire.įor a Rogue/Soulblade I would always use WotEP with high INT. Wahai Poraga is unimpressive since the lastest nerfs to it in my opinion. You can get the WotEP very early and over the course of a whole game I think it's better (in terms of dps) to use a Rogue/Soulblade with WotEP instead of taking a Monk/Wizard with the WotEP and wait for Spirit Lance. But that combo comes rather late (hey, that rhymes.). Edited Septemby HaplokĬitzal's Spirit Lance + Soul Annihilation is pretty great. SA damage at 10-30 Focus is entirely unimpressive. And yes, a cipher/rogue will be able to spam SA every hit against multiple enemies. Sorry, but those weapons don't come even close to the AoE damage of the WotEP. Of course you can't trigger those effects on every hit, but with a Rogue you probably shouldn't spam SA on every hit either, as that would be a damage loss. While those alternatives have the benefit of killing the primary target much faster and less worry about optimal positioning. It is not higher then (sneak attack boosted) Amra aoe damage, Eager Blade aoe damage or Engoliero Ghost Blade damage. Also since you can apply afflictions in an AoE (using rogue abilities or cipher spells) the raw damage is further increased by sneak attack/deathblows. The damage is lower than on the main target but certainly higher than what other classes can do. Not worth giving up single target damage IMO, maybe unless you're always in a flanking position - or occasionally switch to WotEP. Yes, but the SA damage is low, except on the primary target (because you've spent all focus on the initial target and have charged back very little). As one tends to graze and miss with Soul Annihilation early in the game (and that's so annoying) you could use some a single habded rapier + modal in some situations where WotEP makes no sense (bosses, hard to hit enemies) and profit from +37 ACC to make sure your Soul Annihilation connects.
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#Soulknife handbook wizards mod#
I generally favor Draining Whip over that sonewhat small additive dmg mod of Biting Whip.īlack Jacket could be fun as well. If you take Draining Whip for a Soulblade you don't need to switch too often: you will be able to deliver good Soul Annihilation dmg with every second attack as long as you can manage to hit several foes with one strike. I also like that the INT (and MIG if you pick Helwalker) also boost your spells' power (like Amplified Wave). Pick Rakhan Field Boots as well and you can deliver awesome AoE*AoE Full Attacks to a cramped group or a line of enemies. Turning Wheel also adds focus.Īlso Force of Anguish and Flagellant's Path are hilarious with WotEP.
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And of course Arterial Strike + Cone is pretty cool since those enemies you don't engage directly tend to run around.īut I like Monk/Soulblade better because Duality(INT) gives you a much bigger cone and Swift Flurry leads to some nice multicrits every now and then. If you can stack some engagement slots (for example with armor) you will trigger Sneak/Deathblows on several enemies in the cone without applying afflictons actively. Also Persistent Distraction seems to work on reach (Whispers has higher reach than normal great swords). I'm pretty sure that Rogue/Soulblade does better dps with Whispers.
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